Need for speed shift 2 drag race
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Everything you do well adds experience points to your account and allows you to level up, so even if you fail a race you'll get something out of it, which gives you an excuse not to rage-quit when you crash in the last lap. The game showcases 35 locations, including some fantasy tracks in locations that wouldn't be possible in real life, so there's a good variety of cars and races to explore.
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Need for speed shift 2 drag race drivers#
Are other drivers better than you, or did they trick out their car for better performance? You can add nitro and upgrade things like your brakes and suspension-and all these options can be tuned to your heart's content.
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The game allows you to upgrade the 120+ cars, which adds another layer to the best times you'll find in the Autolog system. The racing is consistent within the game, but it never feels as satisfying or "real" as the more accomplished simulation-style games on the market. My problem with all this is that despite the Need for Speed name, this is being positioned as a more serious racing game, and the cars still feel distressingly light. As always, the more control you give yourself, the more fulfilling the game will be, and to win the later races you'll need to understand your car in a deep way. You can adjust the racing line, steering, and braking assists, and you can make the damage visual only. The game allows you to turn down many of the features to force the game into something approaching an arcade-style racing game. Damage is both aesthetic and mechanical, so you'll see and feel it if you're being reckless with your car. In Shift 2, racing is very much a contact sport. You'll get thrown around, so it's always important to give as good as you get. When you hit the wall, all color drains from your view, which is less effective, and becomes annoying as the other cars bully you around the track. It feels like you're being hunted by bellowing, metal beasts. Racing games have long been a sort of wish fulfillment for those of us who can't afford to own one of these cars or can't travel to the often exotic locations to enjoy the scenery, but this is one of those games that drives home the point that the driver's seat is a terrifying, dangerous environment.ĭuring your first night-time race, you'll see the headlights of the other cars come from behind, allowing your to see your own shadow on the turn in front of you. You can hear the sounds of cars zooming around you, and the roar of your own engine is deafening. The game includes a view that puts the camera inside your virtual racing helmet, and you can see your head bounce around with the crashes and your eyes dart around the track when you take corners. Shift 2 wants to scare you, and it succeeds. although everyone will find something to grumble about. The awkwardly named Need for Speed: Shift 2 Unleashed seems to fall somewhere in the middle, but with the now-expected leveling system and Autolog support from Hot Pursuit in the mix, it may find a home with both camps. While games made for either crowd sometimes include concessions to the other, you can always tell where the heart of the game lies. Racing games tend to aim for one of two markets: those of us who like our racing fast, easy to play, and unrealistic, and those who like something that's as close to the real thing as possible.